AI Insights · Timothy · July 2023
Top 5 First Person Games Performance in Czech Republic Q2 2023
Discover the performance of the top five first-person games on a unified platform in the Czech Republic during Q2 2023, including weekly downloads, revenue, and active users.
In the second quarter of 2023, the top five first-person games in the Czech Republic demonstrated varying performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each game fared, based on data from Sensor Tower.
Call of Duty®: Mobile by Activision Publishing, Inc. saw its weekly revenue peak at around $21K in mid-May, followed by a gradual decline to approximately $10K by the end of June. Weekly downloads remained relatively stable, fluctuating between 1.5K and 2K. The game maintained a strong user base with weekly active users hovering around 35K to 37K throughout the quarter, despite a slight dip towards the end.
Fishing Clash: Sport Simulator from Ten Square Games S.A. experienced a peak in weekly revenue of about $13K in mid-May, with fluctuations thereafter, ending June with around $10K. Weekly downloads ranged between 800 and 1.4K, while active users saw a steady decline from 8.1K to 7.3K over the quarter.
Minecraft by Mojang showed consistent performance with weekly revenue generally between $5.9K and $10.7K, peaking at the end of June. Weekly downloads were relatively low, staying in the 400s, while active users consistently remained strong, averaging around 60K to 68K.
Standoff 2 from AXLEBOLT LTD had its best revenue week at the start of April with around $8.7K, but this figure gradually declined to about $4.1K by the end of June. Weekly downloads saw a significant spike in mid-April to 4.2K but trended downwards thereafter, ending the quarter around 1.3K. Active users peaked at 8.8K in late April but saw a decline to around 5.7K by the end of June.
Lastly, Romance Club - Stories I Play by Your Story Interactive had a notable revenue increase to $4.9K in mid-April, followed by a decline to about $1.2K by the end of June. Weekly downloads were modest, ranging from 400 to 1K. Active users showed slight fluctuations but generally remained around 5K to 5.9K throughout the quarter.
For more detailed insights and trends, visit Sensor Tower.